this is the intro 2 the game an animation of shark at his desk, random squid character shoves a charity bin in poorShark's face, so poorShark gives some coins. When the boss see's that, he cracks and gets him to go on the hunt for more students.
These roughs do no satisfactorily describe what you plan to do, they are preliminary sketches but should be refined and detailed enough to communicate the concept of the animation. In addition, it isn't clear where or how these components are utilised. On Monday you were to present a document describing the project in detail, which should describe what you are making, why you are making it and the components (eg. Reward animation, opening animation) that make it up. A flowchart/diagram is probably the best way to inform others and begin bug fixing your concept.
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These roughs do no satisfactorily describe what you plan to do, they are preliminary sketches but should be refined and detailed enough to communicate the concept of the animation.
In addition, it isn't clear where or how these components are utilised. On Monday you were to present a document describing the project in detail, which should describe what you are making, why you are making it and the components (eg. Reward animation, opening animation) that make it up. A flowchart/diagram is probably the best way to inform others and begin bug fixing your concept.
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